Memory is a fleeting thing, often constructed with fragments of objects and places in a nonsensical arrangement in the mind.
Golden Age - Simulation attempts to visualise this development of memory from the very abstract to the construction of whole environments in a single strand of memory (translated as one long camera shot).
The abstract concepts explored in this short, developed into a film about simulated reality, which can be seen in our project 'Golden Age - Somewhere'.
The abstract concepts explored in this short, developed into a film about simulated reality, which can be seen in our project 'Golden Age - Somewhere'.
I can imagine the way those forms can be shaped, when seen through the viewfinder from 3 positions.
In the intersections of the lines, overlapping and intertwining.
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